
Briefing
Perhaps the largest form of the Hive entity state in known existence, this massive creature has gained more than 50% in size since its transformation into an Entity. Similarly sized to a Sol battleship, it still does not have any form of defensive shielding, but it very well hardened against weapons damage. It seems to improve as it grows, and its plasma wave appendages deliver a significantly greater amount of damage than its smaller cousins. Its regeneration rate is astounding, able to heal 8% of its body in a matter of minutes. It also has a singular 'advanced' plasma launcher that doubles the damage output of the basic kind. A missile weapon able to do twice the damage of the best Sol or Genari weapon, with uncanny range and accuracy. It is believed that the energy blast coming out of that plasma launcher is guided 'telepathically', thus the reason for its very high hit rate. Regeneration Rate 33
- Commissioned
- Unknown
- Specialty
- RegeneratingCreature heals over time through its molting process. -additional repair points per round to its base regeneration.
Specs
- Hull
- 390
- Crew
- 60
- Scanner
- 18hex
- Length
- 1,450metres
- Mass
- 1,350,000tons
- Power
- 124TW
- Armament1FSingle Adv. Hive Pl. LauncherFission warhead - 24,000 Terajoules - Range 18,000 km - Accuracy 90% - Hive Organic
- Armament3FTriple Hive Entity P.Wave BPlasma warhead - 6,000 Terajoules - Range 6,000 km - Accuracy 90% - Hive Organic
- Armament4FFour Hive Entity Energy BeamLaser beam - 8,000 Terajoules - Range 16,000 km - Accuracy 80% - Hive Organic
- EnginesSingle Hive Entity Powerplant CFusion Drive - 124 Terawatts - Hive Organic
- ScannerHive Entity SensoryRange 18,000 km - Hive Organic
Ratings
- Offense
- 84.8
- Defense
- 146
- XP value
- 12,050
Variants
Variants of this hull share its silhouette and play a little differently (modified loadouts).
- Ancient Hive Entity
- Ancient Hive Entity II