
Briefing
This incredibly fast monolith is quite distinctive with spaces between its carapace plates radiating with a lot more energy than its like cousins. It produces as much relative power as the fastest Sol light cruiser, perhaps more; it tends to be the most aggressive as well, coming into battle with its beams and plasma waves actively charged. Whatever organs that have hypertrophied to make this creature more energetic also has eaten away at its carapace armor, making it more susceptible to damage. Regeneration Rate 8
- Commissioned
- Unknown
- Specialty
- RegeneratingCreature heals over time through its molting process. -additional repair points per round to its base regeneration.
Specs
- Hull
- 106
- Crew
- 20
- Scanner
- 14hex
- Length
- 770metres
- Mass
- 460,000tons
- Power
- 63TW
- Armament1F 1P 1STriple Monolith Energy BeamLaser beam - 5,000 Terajoules - Range 12,000 km - Accuracy 70% - Hive Organic
- Armament2FDouble Monolith Plasma WavePlasma warhead - 8,000 Terajoules - Range 6,000 km - Accuracy 90% - Hive Organic
- EnginesSingle Monolith Powerplant CFusion Drive - 63 Terawatts - Hive Organic
- ScannerMonolith SensoryRange 14,000 km - Hive Organic
Ratings
- Offense
- 30.1
- Defense
- 46.7
- XP value
- 2,000
Mutations
Hive creatures molt into different forms. Each form is a separate ship in the game.
Variants
Variants of this hull share its silhouette and play a little differently (modified loadouts).
- Energized Monolith
- Energized Monolith II
- Energized Monolith III