
Briefing
Essentially a bigger Spiral Neolith, this organism does not seem to have advanced any further when it comes to its energy beams (essentially has Neolith-based energy weapons); but it is finally developing rudimentary plasma waves. Of all the monolith varieties, this one has the most numerous offensive appendages, albeit weaker ones than other monoliths. It needs to come relatively close to its target to become effective, otherwise it will not be able to make many of its weapons hit with any real accuracy. It does become far more deadly however, when it becomes 'enraged', which is an actual thing that has been observed by Genari forces when entangled with creatures like these in combat. Regeneration Rate: 8
- Commissioned
- Unknown
- Specialty
- RegeneratingCreature heals over time through its molting process. -additional repair points per round to its base regeneration.
Specs
- Hull
- 115
- Crew
- 20
- Scanner
- 14hex
- Length
- 760metres
- Mass
- 460,000tons
- Power
- 58TW
- Armament2FDouble Neolith Plasma WavePlasma warhead - 6,000 Terajoules - Range 5,000 km - Accuracy 80% - Hive Organic
- Armament2F 2P 2SSix Protolith Energy BeamLaser beam - 3,000 Terajoules - Range 10,000 km - Accuracy 50% - Hive Organic
- EnginesSingle Monolith Powerplant AFusion Drive - 58 Terawatts - Hive Organic
- ScannerMonolith SensoryRange 14,000 km - Hive Organic
Ratings
- Offense
- 31.3
- Defense
- 51
- XP value
- 2,000
Mutations
Hive creatures molt into different forms. Each form is a separate ship in the game.
Variants
Variants of this hull share its silhouette and play a little differently (modified loadouts).
- Segmented Monolith
- Segmented Monolith II
- Segmented Monolith III